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FN · August 10, 2026

Long Strange Trip I: First set (2013)

Part one of a thirteen-part professional memoir: walking into a Fargo software shop in 2013, the Drupal 7 era in full swing, and learning that shipping is the only teacher.

FN · August 10, 2026

Long Strange Trip VI: Leaving Fargo (2020)

Part six: seven years at the Fargo shop end in the strangest year there was — what the valley installed for good, and what moving to Minneapolis was actually for.

FN · August 10, 2026

Long Strange Trip IX: Guardrails (2022–2023)

Part nine: standardizing Behat tests across an agency — how one project's safety net became shop infrastructure, and why process you leave behind outlives code you wrote.

FN · August 10, 2026

Long Strange Trip X: Back to school (2024)

Part ten: finishing the NDSU computer science degree eleven years into the career it describes — why bother, what the classroom looks like from the far side of production, and what it closed.

FN · August 10, 2026

Long Strange Trip XII: Building the robot (2026)

Part twelve: V.I.N.CENT — turning fleet-era conviction into an observability agent watching 327 production sites, and what building your own instruments does to a builder.

FN · August 10, 2026

Long Strange Trip XIII: Dead North (2026)

The final part: founding Dead North LLC — why the name, why now, why published prices and a rescue practice, and what thirteen years assembled into.